Albert Soto​ |  SENIOR MATERIAL ARTIST
  • Home

  • Games

  • Textures

  • Environment

  • Sculpts

  • Contact

  • Env Art

    Use tab to navigate through the menu items.
    • ArtStation
    • Twitter Social Icon
    • Instagram Social Icon
    • download
    Announcement - Marvel Wolverine
    Announcement - Marvel Wolverine

    I am spearheading material department for upcoming latest release.

    Ratchet and Clank Rift Apart
    Ratchet and Clank Rift Apart
    Spider-man Miles Morales
    Spider-man Miles Morales

    Contributed to material pipelines.

    Middle Earth - Shadow of Mordor
    Middle Earth - Shadow of Mordor

    My hand as a material artist had touch almost every asset of this game in its entirety including character clothing.

    Days Gone
    Days Gone

    Contributed to material library while at Sony Bend Studios.

    Call of Duty AW
    Call of Duty AW

    Contributed on several zones along with a talented team some of which I still work with today on several newer projects.

    Catacomb Bones
    Catacomb Bones

    Personal work I did on my spare time utilizing zbrush height maps and node work in substance designer the show implementation of procedural hybrid workflows that promote non destructive rapid iteration.

    SciFi_Wall_Hollow2
    SciFi_Wall_Hollow2

    This a personal work utilizing substance designer to showcase hard surface sci-fi materials that tile seamlessly.

    Path to Petra
    Path to Petra

    Scene materials made 100% in substance designer and rendered in Marmoset Toolbag 3.04 Promoting rapid iteration and non destructive workflows.

    Snow Cave
    Snow Cave

    Personal work utilizing substance designer height map generation to create a material that tiles seamlessly.